These actions adjust the current value of the specified attribute of the specified connector. The specified value is added the current value of that attribute. Provide a negative value to decrease an attribute value.
Note
For some attributes zero or negative values make no physical sense and in some cases create mathematical problems for the solver, for example specifiying a negative moment of inertia value is meaningless. Users need to be careful about these kind of situations.
Adjusts the damping coefficent (C for springs and Ctor for torsional springs). Applicable to springs and torsional springs.
Adjusts the stiffness value (K for springs and Ktor for torsional springs). Applicable to springs and torsional springs.
Adjusts a torsional spring’s initial angle (A0). Applicable to torsional springs only.
Adjust a motor’s or pin joint’s motor speed. Applicable to motors and pin joints.
Note
Pin joints can be motorized by setting their enableMotor attribute to True and rpm attribute to a non-zero value.
Adjusts the lower angle limit. Applicable to motors, torsional springs, and pin joints.
Adjusts the upper angle limit. Applicable to motors, torsional springs, and pin joints.
Adjusts the break force. Applicable to all connector types but welds, beams, and belts.
Adjusts the break torque. Applicable to motors and torsional springs.
Sets the damping coefficent (C for springs and Ctor for torsional springs). Applicable to springs and torsional springs.
Sets the stiffness value (K for springs and Ktor for torsional springs). Applicable to springs and torsional springs.
Sets a torsional spring’s initial angle (A0). Applicable to torsional springs only.
Sets a spring’s initial length (L0). Applicable to springs only.
Adjust a motor’s or pin joint’s motor speed. Applicable to motors and pin joints.
Note
Pin joints can be motorized by setting their enableMotor attribute to True and rpm attribute to a non-zero value.
Sets the lower angle limit. Applicable to motors, torsional springs, and pin joints.
Sets the upper angle limit. Applicable to motors, torsional springs, and pin joints.
Sets the break force. Applicable to all connector types but welds, beams, and belts.
Sets the break torque. Applicable to motors and torsional springs.
Adjusts orientation angle (angle) of the target rigid body. Applicable to all rigid body types.
Adjusts the coefficient of friction of the target rigid body. Applicable to all rigid body types.
Adjusts the position (x and y components can be specified individually) of the target rigid body. Applicable to all rigid body types.
Adjusts the coefficient of restitution of the target rigid body. Applicable to all rigid body types.
Adjusts the velocity (x and y components can be specified individually) of the target rigid body. Applicable to all rigid body types.
Sets orientation angle (angle) of the target rigid body. Applicable to all rigid body types.
Sets the coefficient of friction of the target rigid body. Applicable to all rigid body types.
Sets the position (x and y components can be specified individually) of the target rigid body. Applicable to all rigid body types.
Sets the coefficient of restitution of the target rigid body. Applicable to all rigid body types.
Sets the velocity (x and y components can be specified individually) of the target rigid body. Applicable to all rigid body types.
Applies force to the target rigid body. Applicable to all rigid body types.
Applies impulse to the target rigid body. Applicable to all rigid body types.
Applies torque to the target rigid body. Applicable to all rigid body types.
Brings up the create connector dialog for the specified connetor type.
Brings up the create rigid body dialog for the specified connetor type.
Constrains the translational and rotational degree of freedom of the target rigid body. In other words, grounds the target rigid body. Grounded rigid bodies cannot move or rotate.
Unconstrains the translational and rotational degree of freedom of the target rigid body. If the target is not constrained then this action has no effect.
Constrains the rotational d:term:degree of freedom of the target rigid body. In other words, the target rigid body cannot rotate.
Unconstrains the rotational degree of freedom of the target rigid body.
Sets the velocity of the target rigid body so that the target moves toward the specified object.
Changes the sign of the target rigid body‘s x velocity. If the target rigid body‘s x velocity is zero then this action has no effect.
Changes the sign of the target rigid body‘s y velocity. If the target rigid body‘s y velocity is zero then this action has no effect.
Adjusts canvas background color. Red, green, and blue components can be adjusted individually.
Adjusts system.gravity. X and y components can be adjusted individually.
Sets canvas background color. Red, green, and blue components can be set individually.
Sets system.gravity. X and y components can be set individually.